﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RolePlayingGame
{
    public class EnemyDecimal : EnemyBase, ICollidable, IRenderable
    {
        private const char enemyDecimalSymbol = '\u2624';

        public EnemyDecimal(Coord startLocation, int level)
            : base(startLocation, enemyDecimalSymbol, level)
        {
            this.Level = 4;
            this.Health = 1600;
            this.DamageDone = 80;
            this.DamageCollisiton = 160;
        }
    }
}
